![]() ![]() Visibility0 = Visible, 1 = Friends only, 2 = Hidden.Content folder should point to the empty folder. Content Folder The location of your mod - unpacked folder with the metadata file or else make a new folder and rename your pak file contents.pak and place the file inside there.If it has been uploaded before - replace it with your Mod ID #.if updating an existing mod. This will allow you to use the same VDF file to push updates for your mod. The published file ID will automatically be changed when successfully uploaded. Published Field stands for if the Mod has been published before.Please check out the Modding Tutorials hub for tutorials and guides on how to create and publish your own mods. ![]() Activating or deactivating mods requires RimWorld to restart. Once you have installed mods, you can select the Mods option from the main menu of RimWorld to activate them. ~/.steam/steam/steamapps/common/RimWorld/Mods Library/Application/Support/Steam/steamapps/common/RimWorld This location varies by operating system:Ĭ:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods You can install mods manually by unzipping them into subfolders within your local Mods folder. You can use tools such as RimPy to download and install mods from Steam Workshop and GitHub instead. Steam Workshop automates the process of downloading and installing mods, as well as keeping them up to date with new releases.Įven if you do not own RimWorld on Steam, Workshop can still be used to discover new mods while some mods are released on Nexus Mods, no other mod site has close to the same amount of mods available. If you own RimWorld on Steam, then the easiest way of finding and downloading mods is by using Steam Workshop.
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